Interactive Design
-Individual Final Year Project-
As dual-income households become more common in HK, grandparents often care for grandchildren while parents are busy earning daily bread, leading to clashes over values and parenting stress, with poor communication and limited family time as frequent problems.
---
👧🏻Interviewees:
30 (15 parents & 15 grandparents)
✏️Topic:
Intergenerational Communication (esp. Hong Kong & China)
🎲Final Form:
Board Game (For enhancing family communication and mutual understanding about child-rearing)
⏰Timeline & Status:
1 Year, Shown in Jun 2024
---
This creation is to enhance communication and mutual understanding about child-rearing between parents and grandparents.
In the game, players collaboratively raise a character named Sam, making decisions and instilling values using Penalty and Merit cards that represent their beliefs. Winning is secondary; rather, the game's purpose is to foster dialogue, enjoy shared moments, and appreciate each participant's positive intentions for the child's development.